Wednesday, July 12, 2017
For this last project I wanted to focus on creating an interior of a hotel hallway that is still in use but not well kept, I am hoping I can show that through the use of textures and some sculpting on certain objects to show off some of the damage. So far I have 80% of the environment blocked out and want to have it all down by this weekend so I can start the UV process.
Sunday, July 9, 2017
So for this Project I wanted to recreate some props from the legend of Zelda and Bring them into my Legend of Zelda Environment. I wasn't able to finish the Bow and Arrow but instead I replaced it with a Deku Stick. Afterwards I intend to finish up the Bow and Arrow to put in my environment.
Unreal Engine 4
Lens Of Truth