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Monday, January 30, 2017
3D Class S2 Class 03 Hard Surface Modeling Project (High res Section)
For this week I created a high surface model in Maya and then rendered it in Keyshot and Maya
Reference Image
Rendered in Maya
Rendered In Keyshot
Monday, January 23, 2017
3D Class S2 Class 02 Resurfacing, Map Baking, And Substance Painter
For this assignment we took our high res knife and retopologize in Maya
Wireframe
Texturing in Substance
Substance Renders
Sunday, January 15, 2017
3D Class S2 Class 01 Modeling In Autodesk Fusion 360
This week we went in and learned Fusion 360 and used several tutorials made by a FIEA alumni Isaac Oster. After modeling the knife in fusion 360 we had to import the model to ZBrush.
Fusion 360
Fusion 360 Renders
Materials added from Fusion 360
Knife Imported in ZBrush
ZBrush Renders
Sunday, December 11, 2016
3D Class Week 16: Creating An Environment Part 04 (Vegetation)
Grass Texture and Normal Map
Vines Texture and Normal Map
Maya Planes with Textures
Palm Tree
Terrain
2D: Week 016 Assignment (Figure Drawing Turn In)
Head
Body
Hands
Tuesday, December 6, 2016
2D Week 14: Group Project Final Round - Team Tinman
This week I had to polish the images a little more
Monday, December 5, 2016
3D Class Week 14: Creating An Environment Part 03
This week we made custom made sky spheres and I added a few more things to my scene in order to make it feel a bit more complete.
Rendered with the Skysphere that I made
Rendered with the default Skysphere
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